RHINO
12-22-2007, 05:09 PM
Is there a way to either:
1) Change the actual position of the mouse.
2) Get mouse movement, regardless of position.
This is because I want to make the camera freely rotate with mouse movement, however, when the mouse reaches the edge of the screen or window border I can't rotate the camera anymore.
I am using GLFW, and the function glfwGetMousePos to find the change in the mouse position, and it doesn't register mouse positions beyond the window border.
So...if I could reset the mouse position to the center everytime then I can rotate the camera indefinitely because it shouldn't go past the window border, generally.
or any other methods. Please help, thanx
1) Change the actual position of the mouse.
2) Get mouse movement, regardless of position.
This is because I want to make the camera freely rotate with mouse movement, however, when the mouse reaches the edge of the screen or window border I can't rotate the camera anymore.
I am using GLFW, and the function glfwGetMousePos to find the change in the mouse position, and it doesn't register mouse positions beyond the window border.
So...if I could reset the mouse position to the center everytime then I can rotate the camera indefinitely because it shouldn't go past the window border, generally.
or any other methods. Please help, thanx