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juglarx
12-15-2007, 09:11 PM
Hi folks, i try to update the vertex info of the VBO data, i found glMapBufferARB to perform this kind of operation But i read using it maybe get an issue in performace... so, it's any way to update the VBO data without using glMapBufferARB ??

thanks in advance

Trenki
12-16-2007, 02:56 AM
Look at glBufferSubData.

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