iamjaideep80
11-26-2007, 06:17 AM
HI...
I want to create a 3d real time lighting application that works on Linux and Windows. It should have good scene graph structure. Should be able to handle heavy objects.
I went thru Open Inventor docs. It is good. It has manipulator support, animation engine etc. But it is not free. SGI OI is free but I think they stopped the development, and they don't have 64 bit support for Linux.
How is OpenSceneGraph ?? Is it as strong as Open Inventor.
Is there any other Free High Level API for OpenGL???
And I am thinking from long term use and development of my application. So I don't want any solution which may disappear tomorrow from market...
Plz Help....
----Jaideep
I want to create a 3d real time lighting application that works on Linux and Windows. It should have good scene graph structure. Should be able to handle heavy objects.
I went thru Open Inventor docs. It is good. It has manipulator support, animation engine etc. But it is not free. SGI OI is free but I think they stopped the development, and they don't have 64 bit support for Linux.
How is OpenSceneGraph ?? Is it as strong as Open Inventor.
Is there any other Free High Level API for OpenGL???
And I am thinking from long term use and development of my application. So I don't want any solution which may disappear tomorrow from market...
Plz Help....
----Jaideep