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brcain
06-02-2004, 10:25 AM
I'm looking for image processing algorithms to produce special effects (e.g. water droplets, ripples, wipes, streaks, tiling, etc.) using OpenGL/GLSL and DirectX/HLSL.

An sources of information or examples?

I've been looking at an article at http://www.ati.com/developer/gdc/GDC2003_VideoShader.pdf