MalcolmB
03-30-2007, 04:58 PM
Hi, MAX_VARYING_FLOATs returns 60 on a 8880 GTS, but the GLSL shader still wont compile with more then 8 varying vec4s defined.
Am I missing something or is this just a driver bug?
This is on driver version 97.92 on Windows XP 64-bit.
Thanks
Malcolm
Am I missing something or is this just a driver bug?
This is on driver version 97.92 on Windows XP 64-bit.
Thanks
Malcolm