iris_raj
06-11-2007, 03:56 AM
Dear GLSL Programmers,
I have defined an array of structures.
struct coord { float x, float y} coordinates[225] ;Now I want to pass this array of structs to my shader code. and also how to define this structre in my shader program.
Thanks in advance
Rajesh.R
I have defined an array of structures.
struct coord { float x, float y} coordinates[225] ;Now I want to pass this array of structs to my shader code. and also how to define this structre in my shader program.
Thanks in advance
Rajesh.R