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Aeluned
05-07-2004, 05:08 AM
I was wondering if vertex and fragment shaders could be found anywhere that perform all of the basic fixed function pipeline functions.

that is, have lighting (multiple lights, spotlight, point), multiple textures, vertex transforms, etc...

Thanks.

simongreen
05-07-2004, 01:39 PM
This code is in the Cg language, but it would easy to convert to GLSL:
http://developer.nvidia.com/object/cg_fixed_function.html

-S.


Originally posted by Aeluned:
I was wondering if vertex and fragment shaders could be found anywhere that perform all of the basic fixed function pipeline functions.

that is, have lighting (multiple lights, spotlight, point), multiple textures, vertex transforms, etc...

Thanks.