Chris Lux
04-22-2004, 08:53 PM
hi,
how many textures can one use in a glslang fragment progrem? i am confused about that, because you must bind them to texture units, so can i use GL_MAX_TEXTURE_UNITS (== 4 on my gfFX) or GL_MAX_TEXTURE_IMAGE_UNITS (== 16 on my gfFX)?
how many textures can one use in a glslang fragment progrem? i am confused about that, because you must bind them to texture units, so can i use GL_MAX_TEXTURE_UNITS (== 4 on my gfFX) or GL_MAX_TEXTURE_IMAGE_UNITS (== 16 on my gfFX)?