snorky
06-18-2004, 11:16 PM
Hi all,
I'd like to use fragment/vertex shaders, however I have a GeForce4 TI 4200, so I've only Vextex shader and NV_Combiners in hardware, but no Fragment Shader at all.
So i'd like to know what effects it's possible to build only with Vertex shader ? And if it's possible to combine Vertex Shader and NV_Combiner to have something similar to Vertex+Fragment shader structure.
On top of that, I read that it's possible to use Fragment Shader with DirectX (software emulation). Is it possible to have an emulation with OpenGL too?
Thanks in advance for your replies
Snorky
I'd like to use fragment/vertex shaders, however I have a GeForce4 TI 4200, so I've only Vextex shader and NV_Combiners in hardware, but no Fragment Shader at all.
So i'd like to know what effects it's possible to build only with Vertex shader ? And if it's possible to combine Vertex Shader and NV_Combiner to have something similar to Vertex+Fragment shader structure.
On top of that, I read that it's possible to use Fragment Shader with DirectX (software emulation). Is it possible to have an emulation with OpenGL too?
Thanks in advance for your replies
Snorky