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View Full Version : ForceWare 8310 + GLSL and half type



Matt Zamborsky
01-21-2006, 09:42 AM
I am heavily using half in fragment programs due to better performance on GF FX cards. Everything was fine, when I used 7x.xx driver, but now I find out that using half lead the card to use NEAREST filtering for some of the textures, that's really annoying and strange. Does anybody have the same experience?