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View Full Version : Image-based GLSL target tracker?



brcain
10-15-2007, 06:20 PM
Hello,

Hope I'm not too off-topic ... I'm looking to implement a very simplistic contrast tracker in GLSL ... for example, an algorithm that would track "hot" pixels in an IR or Night-vision scene.

Does anyone have a very simplistic implementation of such an algorithm? ... or even a description of where to get started?

My primary motivation is something that "looks" good ... for a gaming application.

Cheers,
Ben

Lindley
10-15-2007, 06:53 PM
Perhaps a variation on optical flow? I imagine you could probably find a way to do that on the GPU, though it might take some work.