elezaza
08-30-2005, 10:50 AM
Hi,
I need to use a lot of shader with a lot of common function on it ... Is it a problem to create a lot of shader at start ... I know it takes times !!! but Can my program became shoppy and out of ressource ... And second is there a simple way to cascad shader in a single pass in glsl or cg ?
regards
I need to use a lot of shader with a lot of common function on it ... Is it a problem to create a lot of shader at start ... I know it takes times !!! but Can my program became shoppy and out of ressource ... And second is there a simple way to cascad shader in a single pass in glsl or cg ?
regards