View Full Version : How to clean up
I just want to use GLSL to render volume.Does not want to it affect other object.I try to use glDetachShader(),glDeleteShader, and glDeleteProgram(),but seems no effect.
What should I do?
06-08-2006, 04:26 AM
Thank you klaus, it is very effective.
05-12-2010, 09:23 PM
This was something I was searching for how to do for days. You can also use glUseProgram(0).
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