speed
04-12-2007, 11:20 AM
Hi,
I get this warning when I compile my fragment shader: "warning C7529: OpenGL does not allow #include directives".
Before I use the last driver (97.55) this wasn't showed. It is not possible to use the primitive include in the shaders now?
Thanks!
I get this warning when I compile my fragment shader: "warning C7529: OpenGL does not allow #include directives".
Before I use the last driver (97.55) this wasn't showed. It is not possible to use the primitive include in the shaders now?
Thanks!