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Adler
12-02-2004, 04:43 AM
Hello,

I use in my Programm three Shaders. If I run my
Programm I got:

"Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware."

Jahoo. Is there a way to suppress this Message?
I think one time may be enough for the User to
understand the message ;-)

Adler

spasi
12-02-2004, 04:51 AM
That message is from ATI's program validation, right? You could simply print it only during developing or when OBJECT_VALIDATE_STATUS_ARB is false. But, I agree that such a message is of no use (when there is no error or warning).