Adler
02-01-2005, 07:44 AM
Hello,
I'm not sure, if I've to post this into the Linux group or here.
I wrote a simple Programm with a Shader to test, if they work. The programm work fine under Win32.
Under Linux I've got an Error Mesage from glCompileShaderARB. In this Function i've got a message, that a breakepoint is reached and the programm stops.
I use fglrx-driver 8.8.25-1 for my ATI-Radeon 9800 SE.
Some suggestions? :confused:
I'm not sure, if I've to post this into the Linux group or here.
I wrote a simple Programm with a Shader to test, if they work. The programm work fine under Win32.
Under Linux I've got an Error Mesage from glCompileShaderARB. In this Function i've got a message, that a breakepoint is reached and the programm stops.
I use fglrx-driver 8.8.25-1 for my ATI-Radeon 9800 SE.
Some suggestions? :confused: