hdg
12-30-2004, 08:36 AM
Do any of the nVidia drivers yet support texture lookups in the vertex shader?
If so, which driver, and what texture types are supported?
I am trying to access a 3D Perlin noise texture and my software compiles, but hangs upon execution. I can access it fine in the fragment shader, but not in the vertex shader. I am using Forceware 70.41.
If so, which driver, and what texture types are supported?
I am trying to access a 3D Perlin noise texture and my software compiles, but hangs upon execution. I can access it fine in the fragment shader, but not in the vertex shader. I am using Forceware 70.41.