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chrdesigner
12-02-2003, 07:40 AM
Hi, my name is Chris and I'm brazilian.
When I use GLUT with OpenGL in Visual C++ 6.0, I always got a message like this: "The OPENGL.DLL dynamic library was not found in the specified path: C:\WINNT\; C:\WINNT\SYSTEM32 ; C:\WINNT\SYSTEM...

Pancho
12-02-2003, 07:19 PM
try puting the dll file in the path then

marcus256
12-02-2003, 10:40 PM
You probably should not be using opengl.dll, but opengl32.dll.

chrdesigner
12-03-2003, 03:07 AM
Hi again.
I apreciate those replies.

-I've tried to pull that DLL (opengl.dll) in the path, but I got another message: "GetPixelFormat was not found"
-I'm using the default OpenGL DLL's that come with Windows. (actually, opengl32.dll and glut32.dll are linked with my projects through Visual Studio)

Any hints or tips are welcome.
Thanks.

chrdesigner
12-03-2003, 03:44 AM
Hello again.
Good news: I got it!

-I think I was still missing to put the glut32.dll in the executable files directory ('debug', in Visual C++), as long as that error was appearing just on the execution process...

Thanks a lot.