egley
05-09-2002, 02:48 PM
Hi,
I'm trying to port the f90 bindings for OpenGL, which requires GLUT.
GLUT appears to have compiled OK.
I have this mysterious problem with a missing header file when compiling the f90gl routines. In particular, 'cwrapglt.c'.
It attempts to #include "glutf90.h"
This is nowhere to be found on the SGI system I'm using.
There's also this mysterious comment right before the include in 'cwrapglt.c',
/* glutf90.h moved from the GLUT source directory to include/GL at GLUT 3.7 */
glutf90.h is nowhere to be found in the glut-3.7 tar ball.
I'm really in over my head here, and wondering if there's anyone out there who has a clue to solving this.
I suppose I could search on google and find a glutf90.h somewhere. But with so many versions out there, I'm worried things would simply get messier.
Thanks very much for any help,
Skip Egley
I'm trying to port the f90 bindings for OpenGL, which requires GLUT.
GLUT appears to have compiled OK.
I have this mysterious problem with a missing header file when compiling the f90gl routines. In particular, 'cwrapglt.c'.
It attempts to #include "glutf90.h"
This is nowhere to be found on the SGI system I'm using.
There's also this mysterious comment right before the include in 'cwrapglt.c',
/* glutf90.h moved from the GLUT source directory to include/GL at GLUT 3.7 */
glutf90.h is nowhere to be found in the glut-3.7 tar ball.
I'm really in over my head here, and wondering if there's anyone out there who has a clue to solving this.
I suppose I could search on google and find a glutf90.h somewhere. But with so many versions out there, I'm worried things would simply get messier.
Thanks very much for any help,
Skip Egley