Rafael
03-16-2004, 01:26 AM
Hi,
I created a multiple view application. Each view (rendering context) has its own render thread (created using CreateThread(...) ). I want to use wglShareLists to be able to share textures and other stuff between my rendering contexts but wglShareLists does not work. Is it possible that I can't use it because I created my OpenGL contexts in different threads.
I created a multiple view application. Each view (rendering context) has its own render thread (created using CreateThread(...) ). I want to use wglShareLists to be able to share textures and other stuff between my rendering contexts but wglShareLists does not work. Is it possible that I can't use it because I created my OpenGL contexts in different threads.