Cirrus
09-23-2007, 12:38 PM
Hi all,
Most of the OpenGL software (my own and others) I run on my machine tend to slow down the longer machine is on. There is always plenty of system RAM available.
Is it possible to leak GPU RAM? My software properly closes the OpenGL context and deletes all textures, VBOs, FBOs (no PBOs).
All my non hardware accelerated software runs fine and just as fast as when I booted up.
This happens over the course of say 2 hours, opening/closing the app 20+ times. I have not found any software that will tell me free/used memory on the GPU. Is there any such diagnostic utility or extension that can query this?
Most of the OpenGL software (my own and others) I run on my machine tend to slow down the longer machine is on. There is always plenty of system RAM available.
Is it possible to leak GPU RAM? My software properly closes the OpenGL context and deletes all textures, VBOs, FBOs (no PBOs).
All my non hardware accelerated software runs fine and just as fast as when I booted up.
This happens over the course of say 2 hours, opening/closing the app 20+ times. I have not found any software that will tell me free/used memory on the GPU. Is there any such diagnostic utility or extension that can query this?