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Unition
03-22-2005, 12:19 AM
I was wondering how one would go about implimenting 2 mouse's in opengl under windows xp. I checked and I know its possable. www.mouse-party.com (http://www.mouse-party.com)

Silkut
03-22-2005, 05:33 AM
Nice concept

Unition
03-22-2005, 09:54 PM
yeah but how do I make it work short of using dxinput

Obli
03-24-2005, 12:32 AM
Originally posted by Unition:
yeah but how do I make it work short of using dxinputI tried some time ago with device enumeration. Different mouses will have different devices.
This later turned out to be useless in the short run, so I never actually managed to make it work by sure means.

Unition
04-05-2005, 04:20 PM
so its just not possable on windows then unless your microsoft ?

Obli
04-09-2005, 01:18 AM
I don't understand what you're trying to say however I think you're asking:

"Is it possible to have multiple mouse inputs in non-win32 environments?"

Answer: I think it is. X11 can enumerate devices in a similar way DInput does thuru a X extension. I guess it's called XInput. Take this with some salt because I've never played with it.
As for MAC thay should just have X running on. For older MACs or different platforms I really don't know.