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View Full Version : changing axis of rotation for individual geodes in openGL Performer



ravishashi
07-07-2003, 09:43 PM
Say I have a number of geodes under a particular DCS node and I pick on a particular geode. How do I set different axes of rotation and center for that picked node. By default performer calculates the center of rotation to be the center of the bounding sphere which binds all the geodes under that particular DCS.