j
02-11-2001, 08:16 PM
It would be nice if OpenGL had functionality to set a fence and then check if anything has been drawn since the fence has been set.
This would be useful for occlusion culling, especially during multipass rendering.
I don't know how easy this would be to implement in hardware, though.
j
This would be useful for occlusion culling, especially during multipass rendering.
I don't know how easy this would be to implement in hardware, though.
j