View Full Version : please include glut nativly

02-12-2002, 02:53 AM
Hi, I don't know if anybody has already talked about this, but I really think glut should become a real part of OpenGL 2.0 as your survey shows that a huge amount of people use GLUT for programming. GLUT provides a very fast and powerful way to use OpenGL and as you can use normal OpenGL calls between GLUT calls, I think that GLUT provides a perfect way for making initialization easier.
I really am no OpenGL expert, but why should only the experts be able to improve OpenGL. I like OpenGL more than Direct3D as it is much easier to start with (in my opinion) so everybody should be able to propose things.

02-12-2002, 07:52 AM
LOL http://www.opengl.org/discussion_boards/ubb/smile.gif Experts tend to understand things they takl about. Thats why its "better" to let experts develop complicated thing http://www.opengl.org/discussion_boards/ubb/smile.gif

To you suggestion: there is no reason to move GLUT into OpenGL. GLUT is a windowing toolkit and OpenGL is a graphics library, completely different things.


P.S. I'm not an expert, but "smart" enough to let the experts do the really complicated things http://www.opengl.org/discussion_boards/ubb/smile.gif