yoale
01-21-2003, 05:34 PM
Well, I was thinking about dot3 extension and had some ideas ;D. I thought it would be cool if there was a cross_product function. This could be used with dot3 for some cool shadings. The whole reason is it could be hardware accelerated, as the cross product is used alot in three-d apps (at least alot I know of).
Thinking of this, and realizing that alot of people use cool algorithms to produce special effects and shading--I wonder if the pixel shaders and vertex shaders will be able to be as fast as just hardcoding some realy useful algs into the graphics cards. http://www.opengl.org/discussion_boards/ubb/tongue.gif
Just my 2 cents worth, be as brutal as you want. http://www.opengl.org/discussion_boards/ubb/biggrin.gif
Thinking of this, and realizing that alot of people use cool algorithms to produce special effects and shading--I wonder if the pixel shaders and vertex shaders will be able to be as fast as just hardcoding some realy useful algs into the graphics cards. http://www.opengl.org/discussion_boards/ubb/tongue.gif
Just my 2 cents worth, be as brutal as you want. http://www.opengl.org/discussion_boards/ubb/biggrin.gif