ttdsuen
02-22-2004, 04:30 PM
Hi All,
I am wondering if there is a way in OpenGL to read back the coordinates of transformed vertices after specifying a set of transforms. I want to read back the vertices in world coordinate.
-Daniel.
I am wondering if there is a way in OpenGL to read back the coordinates of transformed vertices after specifying a set of transforms. I want to read back the vertices in world coordinate.
-Daniel.