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Poma
03-16-2004, 12:50 AM
Hi
i'd like to implememt a function doing rasterization with mipmap texturing. I know some algorithms about mipmap texture level selecting but i don't know how to implement on coding. i read the Mesa source code and it is too complicated to understand. Does anyone know how to implement it?

thanks

crystall
03-18-2004, 01:31 PM
I strongly suggest reading those two papers, they will give you a lot of insights on how mip-mapping is done. If you have more questions feel free to ask them
http://www.sussex.ac.uk/Units/vlsi/mipmap.pdf
http://www.hpl.hp.com/techreports/98/HPL-98-112.pdf