View Full Version : Saving OpenGL displays
I would like to know how to use glReadPixels or any other function to save an opengl display as an image file to disk.
07-26-2001, 02:30 AM
Do you want to know how to use read pixels (very easy) or how to save as an image format5 i.e.; jpg (use the jpg lib available on the net, or quicktime, or something like that)
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