06-23-2004, 12:35 AM
Hello, and sorry my english, I have a couple of question about altivec:
Regarding data types like "vector float..." It is possible to use these plain vector with opengl (eg.: casting in glfloat type) or I must copy any result in "standard" float?
again: altivec math is significantly faster than gpu (for example: implementing rotation of a vertex with altivec or is better to leave the gpu handles this one thru ogl standard glrotate) ?
thanks in advance
Gio
Regarding data types like "vector float..." It is possible to use these plain vector with opengl (eg.: casting in glfloat type) or I must copy any result in "standard" float?
again: altivec math is significantly faster than gpu (for example: implementing rotation of a vertex with altivec or is better to leave the gpu handles this one thru ogl standard glrotate) ?
thanks in advance
Gio