johnny_north
01-18-2003, 05:10 PM
The only tutorials I've found so far are either for pre X applications or cocoa based ogl implementations. If I want to do ogl programming on os X, do I have to use cocoa?
I've tried to compile the non cocoa based olg code on the NEHE website, but after adding GLUT and OpenGL frameworks, changing the include paths to <GLUT/..> I get the following compile error:
in crt1.o illegal reference to symbol : __objcInit
Can this be corrected? Thanks for the help.
I've tried to compile the non cocoa based olg code on the NEHE website, but after adding GLUT and OpenGL frameworks, changing the include paths to <GLUT/..> I get the following compile error:
in crt1.o illegal reference to symbol : __objcInit
Can this be corrected? Thanks for the help.