View Full Version : open gl and xcode
I took an open gl class about 1.5 to 2 years ago and am trying to get my programs working so I can make movies of them...the ones I had got lost over time....anyway...I used to use project builder or msvisual studio to make and run the programs....but project builder has been replaced by x-code...and I can't get xcode to run my programs to save my life....PLEASE HELP!!!
12-04-2005, 01:04 AM
http://onesadcookie.com/Tutorials should get you started.
thanks for the help. I have a header file that I normally use, and need to use for parts of my program to work. Where in the project structure should I place it?
One thing online said to put it in the Classes directory, but in this case there is none
I got it working thanks a ton....is there a way of including my header file....cause the only way I got it to work was to cut it and paste it into my main file...which is kinda silly
12-04-2005, 08:59 PM
add it to your project and #include it........
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