09-04-2002, 02:23 AM
Hello,
I want to antialias basic shapes like polygons,lines etc. Should I use OpenGL or quartz2D API ? I need to do this on windows platform too and I have been recommended to use GDI+ which ofcourse is not available on MAC. I have read somewhere that OpenGL is good only for working on 3D objects :-(. So should I use Quartz2D because my obejcts are 2D ? Also I need to antialias pictures having clipping paths.
regards
Kapil
I want to antialias basic shapes like polygons,lines etc. Should I use OpenGL or quartz2D API ? I need to do this on windows platform too and I have been recommended to use GDI+ which ofcourse is not available on MAC. I have read somewhere that OpenGL is good only for working on 3D objects :-(. So should I use Quartz2D because my obejcts are 2D ? Also I need to antialias pictures having clipping paths.
regards
Kapil