View Full Version : Vertex buffer objects
12-16-2003, 10:42 AM
I can't seem to find any indication on that Panther supports Vertex buffer objects.
I hope I am blind/stoopid or something because if it is not avilable I will cry a bit. I mean, since Apple is on the ARB and the extension was approved in February it should be supported... right?
Does anyone know anything more about this?
12-16-2003, 01:22 PM
Panther does not support ARB_vertex_buffer_object (yet). I have some hopes for 10.3.2, since from the rumors it's a major graphics update, but my feature request bug hasn't been touched, so don't hold your breath.
In the mean time, APPLE_vertex_array_range, APPLE_vertex_array_object, APPLE_fence and APPLE_element_array combine to provide (more than?) the functionality of ARB_vertex_buffer_object. These extensions are supported from 10.2.x (stable around 10.2.6) on all hardware.
12-16-2003, 01:49 PM
Ah, that sounds nice. Let's hope for 10.3.2 then http://www.opengl.org/discussion_boards/ubb/smile.gif I'm developing a very straight-forward application that has to be easily portable so I try to use only cross-platform extensions if it is possible. But I'll check out those extensions in case I got time for a special Apple code path. Thx...
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