kingofsquirrels
05-03-2001, 02:16 PM
I'm trying to use OpenGl in Objective-C and with the Cocoa API, and I'm having a few problems... Cocoa provides a class called NSOpenGLView, but I don't know how to draw to it using OpenGl calls. It doesn't help that nothing's really documented...
And does AGL work on OSX (with Cocoa?)
Thanks.
kingofsquirrels
And does AGL work on OSX (with Cocoa?)
Thanks.
kingofsquirrels