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kingofsquirrels
05-03-2001, 02:16 PM
I'm trying to use OpenGl in Objective-C and with the Cocoa API, and I'm having a few problems... Cocoa provides a class called NSOpenGLView, but I don't know how to draw to it using OpenGl calls. It doesn't help that nothing's really documented...

And does AGL work on OSX (with Cocoa?)
Thanks.

kingofsquirrels