scotty
03-11-2001, 03:40 AM
Hi, could someone aid in my enlightenment re- Unix to Mac conversion of OpenGL?
I'm working on SG's at Uni and a MacG4 at home, we've just begun using GL on my course and I want to be able to develop stuff at home then transfer it to Uni and viceversa.
I've got the Mac 1.2 release and put it in the correct place, it appears to be linked to with no prob's....now it seems its 'just' the differing header names etc...I'm getting errors for things like glutMainLoop, glutKeyboardFunc, glutReshapeFunc, glOrtho, glutCreateWindow, glMatrixMode, glViewport, glutDisplayFunc etc...etc...
I'd be most endebted if anyone can offer assistance.
Many thanks
Scotty
I'm working on SG's at Uni and a MacG4 at home, we've just begun using GL on my course and I want to be able to develop stuff at home then transfer it to Uni and viceversa.
I've got the Mac 1.2 release and put it in the correct place, it appears to be linked to with no prob's....now it seems its 'just' the differing header names etc...I'm getting errors for things like glutMainLoop, glutKeyboardFunc, glutReshapeFunc, glOrtho, glutCreateWindow, glMatrixMode, glViewport, glutDisplayFunc etc...etc...
I'd be most endebted if anyone can offer assistance.
Many thanks
Scotty