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BrSchnitz
03-19-2001, 08:54 AM
Does anyone know of a way to capture an OpenGL image (from framebuffer?) and convert it to a standard image format (.jpg, .gif, etc)?

ksnapshot doesn't seem to be able to do this...

Thanks,
B

rts
03-19-2001, 09:52 AM
/*
* screenshot.h
*
* Copyright (C) 2001 Ryan T. Sammartino
* http://members.shaw.ca/ryants/
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/

#ifndef _SCREENSHOT_H_
#define _SCREENSHOT_H_


typedef enum {
SCREENSHOT_PPM,
SCREENSHOT_TGA,
SCREENSHOT_BMP,
} SCREENSHOT_FORMAT;

/*
* SCREENSHOT_Take will dump the given portion of the GL framebuffer to
* the given filename. The file will be overwritten
*
*
* x, y, width, height definre the rectangle to capture.
*
* 0, 0 is the upper-left corner
*
* The image will be stored in the given format
*
* Returns negative on failure, zero on success
*/
int SCREENSHOT_Take(int x, int y, int width, int height,
const char *fname,
SCREENSHOT_FORMAT format);


#endif // !_SCREENSHOT_H_




/*
* screenshot.c
*
* Routines for taking screen shots from GL
*
* Copyright (C) 2001 Ryan T. Sammartino
* http://members.shaw.ca/ryants/
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/

#include <stdio.h>
#include <malloc.h>
#include <GL/gl.h>

#include "screenshot.h"

static int SCREENSHOT_WriteBMP(const char *fname,
const unsigned char *image,
int w, int h)
{
/* See http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/BMP.txt */
struct BMPHeader {
unsigned short type;
unsigned int size;
unsigned short res1;
unsigned short res2;
unsigned int offset;
} _attribute__((packed)) header;
struct BMPInfo {
unsigned int size;
unsigned int width;
unsigned int height;
unsigned short planes;
unsigned short bit_count;
unsigned int comp;
unsigned int sizeImage;
unsigned int x_pels_per_meter;
unsigned int y_pels_per_meter;
unsigned int clr_used;
unsigned int clr_important;
} __attribute__((packed)) info;
FILE *fp;
int ret = 0;

/* Open file */
fp = fopen(fname, "wb");
if (!fp) {
fprintf(stderr,
"Unable to open %s for writing\n",
fname);
ret = -1;
} else {
/* Header */
header.type = 'B' | 'M' << 8;
header.size = sizeof(header) + sizeof(info) + w * h * 3;
header.res1 = header.res2 = 0;
header.offset = sizeof(header) + sizeof(info);
info.size = sizeof(info);
info.width = w;
info.height = h;
info.planes = 1;
info.bit_count = 24;
info.comp = 0;
info.sizeImage = w * h * 3;
info.x_pels_per_meter = info.y_pels_per_meter = 0;
info.clr_used = 0;
info.clr_important = 0;

fwrite(&amp;header, sizeof(header), 1, fp);
fwrite(&amp;info, sizeof(info), 1, fp);

fwrite(image, sizeof(unsigned char), h*w*3, fp);
}

if (fp) {
fclose(fp);
}

return ret;
}

static int SCREENSHOT_WriteTGA(const char *fname,
const unsigned char *image,
int w, int h)
{
int i;
FILE *fp;
int ret = -1;
/* See http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/TGA.txt for spec */
struct TGAHeader {
unsigned char idfield_len;
unsigned char cmap_type;
unsigned char image_type;
unsigned char cmap_spec[5];
unsigned char x_orig[2];
unsigned char y_orig[2];
unsigned char width[2];
unsigned char height[2];
unsigned char pixel_size;
unsigned char image_desc;
} __attribute__((packed)) header;

/* Open file */
fp = fopen(fname, "wb");
if (!fp) {
fprintf(stderr,
"Unable to open %s for writing\n",
fname);
ret = -1;
} else {
/* Construct header */
header.idfield_len = 0;
header.cmap_type = 0;
header.image_type = 2;
for (i = 0; i < 5; i++) {
header.cmap_spec[i] = 0;
}
for (i = 0; i < 2; i++) {
header.x_orig[i] = 0;
header.y_orig[i] = 0;
}
/* Lo bits */
header.width[0] = w & 0xFF;
/* Hi bits */
header.width[1] = (w >> 8) & 0xFF;
header.height[0] = h & 0xFF;
header.height[1] = (h >> 8) & 0xFF;
header.pixel_size = 24;
header.image_desc = 0;

/* Output header */
fwrite(&amp;header, sizeof(header), 1, fp);

/* Output image */
fwrite(image, sizeof(unsigned char), w*h*3, fp);
}

if (fp) {
fclose(fp);
}

return ret;
}

static int SCREENSHOT_WritePPM(const char *fname,
const unsigned char *image,
int w, int h)
{
unsigned char *row;
int i;
FILE *fp;
int ret = 0;

/* Open file */
fp = fopen(fname, "wb");
if (!fp) {
fprintf(stderr,
"Unable to open %s for writing\n",
fname);
ret = -1;
} else {
/* Output header */
fprintf(fp,
"P6\n#Screenshot %s\n%d %d\n%d\n",
fname, w, h, 255);

/* GL returns the data upside down */
for (i = h - 1; i >= 0; i--) {
row = (unsigned char*)image + w * i * 3;
fwrite(row, sizeof(unsigned char), w*3, fp);
}
}

if (fp) {
fclose(fp);
}

return ret;
}

/*
* SCREENSHOT_Take will dump the given portion of the GL framebuffer to
* the given filename
*
*
* x, y, width, height define the rectangle to capture.
*
* The image will be stored in the given format
*
* Returns negative on failure, zero on success
*/
int SCREENSHOT_Take(int x, int y, int width, int height,
const char *fname,
SCREENSHOT_FORMAT format)
{
unsigned char *image = NULL;
int ret = 0;

/* Reserve some memory */
image = (unsigned char*)malloc(sizeof(unsigned char)*width*height*3);
if (!image) {
fprintf(stderr,
"Unable to allocate image buffer\n");
ret = -1;
} else {
switch(format) {
case SCREENSHOT_PPM:
glReadPixels(x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, image);
ret = SCREENSHOT_WritePPM(fname, image, width, height);
break;
case SCREENSHOT_TGA:
glReadPixels(x, y, width, height, GL_BGR, GL_UNSIGNED_BYTE, image);
ret = SCREENSHOT_WriteTGA(fname, image, width, height);
break;
case SCREENSHOT_BMP:
glReadPixels(x, y, width, height, GL_BGR, GL_UNSIGNED_BYTE, image);
ret = SCREENSHOT_WriteBMP(fname, image, width, height);
break;
default:
fprintf(stderr, "Invalid format %d\n", format);
ret = -1;
break;
}
}

if (image) {
free(image);
}

return ret;

}



[This message has been edited by rts (edited 03-23-2002).]

[This message has been edited by rts (edited 03-23-2002).]

0m4r
08-27-2002, 11:19 AM
i try to use your class but it give me an error into the gl.h file....why?
I am a newbie here so sorry if my question will be so stupid.

thx a lot

Old GLman
08-27-2002, 03:41 PM
Well, whats the error?

Old GLman

FermatSpiral
08-31-2002, 01:18 AM
Gimp usually does a good job, TNT2 with driver 1.0-29601.0-2960