PDA

View Full Version : Vectors & Matrices (not really a question)



BwB
03-17-2001, 05:57 PM
I've just posted a zip of my latest vector and matrix math routines. I'd really appreciate any feedback ya'll might have about them. You can find the zip here:
http://www.geocities.com/kyberteknik/ZeusMath2.zip

I've used many sources in the making of these routines though absolutely none of it is cut & paste (meaning I might have looked at some source and copied it step for step, but I didnt just copy & paste it). If you see any of your work within mine, please let me know and I'll diffinately give you credit!

LordKronos
03-17-2001, 06:42 PM
the link does not work

BwB
03-17-2001, 06:47 PM
Yes it does http://www.opengl.org/discussion_boards/ubb/smile.gif Seriously, I just clicked on it and downloaded my file...

If anyone is having problems with Geocities, try this link (or just try this one, I guess it doesnt matter):
http://www.ultrazonestudios.com/brian/ZeusMath2.zip

If all else fails, let me know and I'll email it http://www.opengl.org/discussion_boards/ubb/smile.gif

BwB
03-17-2001, 07:26 PM
Well, I know something is wrong in there.. I just tried to use SetRotate() and it freaked http://www.opengl.org/discussion_boards/ubb/smile.gif I'll be looking into it.. If anyone has any ideas I'm open http://www.opengl.org/discussion_boards/ubb/wink.gif

Further testing shows that the SetRotate(angle, axis) function doesnt work but the SetRotate(angle,angle,angle) one does...

[This message has been edited by BwB (edited 03-17-2001).]