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Siwko
05-16-2001, 10:19 AM
I need some font sets for my billboarding engine. I know I have the Quake TGA somewhere, but I really don't like it that much for my engine. I'd prefer a thinner font set, plus possibly a couple different ones to use.

So, does anybody have any, or know where to find them? They're just too tedious to make by hand.

Siwko

zen
05-16-2001, 01:40 PM
There's a font tutorial on nehe.gamedev.net.It comes with a complete font set in tga format.Have a look.

Warrior
05-16-2001, 04:13 PM
Go to http://nehe.gamedev.net and download LMNOpc Bitmap Font Builder. it will let you create font sets for .tga or .bmp. its a great program.

Tim Stirling
05-17-2001, 02:31 AM
Yeah, when I found it I thought it was great but I can't get the TGA's to load they seem to be full of errors, sometimes the texture ends up white. Also I have a general problem with TGA in the the alpha channel is very strange- windows always insists that there is no transparency and my app wont make the transparent parts transparent when I use alpha test. Also if I click on properties with a TGA in windoze after 20 seconds explorer will crash.

Loads of other strange things happen with TGA fles on my PC !!!!!!

Siwko
05-17-2001, 04:57 AM
Wow... I didn't know they had that.

I never had problems with TGA's, but I prefer BMP files anyway. It's just as easy to handle transparency with a 24-bit bitmap anyway. A little array flexing and you're done.

Thanks all!

Siwko

Hull
05-17-2001, 05:51 AM
I guess its just me, but everytime I see an application using bmp files my mind says "bad code".
I actually dunno why, but I prefer applications with some other image format.

Seeing an application with .TGA and .JPG files make my mind go "great code!".

Siwko
05-17-2001, 06:50 AM
Originally posted by Hull:
I guess its just me, but everytime I see an application using bmp files my mind says "bad code".
I actually dunno why, but I prefer applications with some other image format.

Seeing an application with .TGA and .JPG files make my mind go "great code!".



When I see an app using jpegs, my mind says "Waste of processing decompressing it and bad image quality." When I see an app that uses TGA's, my mind says "Old image format, old app."

To each his own I guess. http://www.opengl.org/discussion_boards/ubb/smile.gif

BTW: the LMNOpc app doesn't support antialiasing. Oh well... at least it does some font smoothing. Thanks again for the help!

Siwko

ET3D
05-17-2001, 07:35 AM
Yeah! If you're not using wavelet compression, you're nothing, man. (If you're using fractal compression then you're still okay.)