redarrow
05-12-2005, 06:04 AM
Hi all,
Is there any performance decrease to draw only using
polygons? From a programming point of view it's a lot easier to just use polys regardless of how many points I have.
Let's say I load a model from a file, it's got a lot of poly's triangle's and quads,
If a particular face has 4 vertices is it going to make a negative impact on performance to render it as a poly?
I don't notice any performance loss in tests I ran,
but I'm wondering if it might show up on really large models?
Thanks!
Is there any performance decrease to draw only using
polygons? From a programming point of view it's a lot easier to just use polys regardless of how many points I have.
Let's say I load a model from a file, it's got a lot of poly's triangle's and quads,
If a particular face has 4 vertices is it going to make a negative impact on performance to render it as a poly?
I don't notice any performance loss in tests I ran,
but I'm wondering if it might show up on really large models?
Thanks!