sqrt[-1]
11-12-2003, 02:22 PM
Usually when I have to do testing on cards not from the big "2", I cringe as it is usually a day of lockups and texture corruption if you stray from the Quake3 path.
However, I have to say I am EXTREMLY impressed with the latest drivers from 3DLabs for their wildcat series (testing a VP870 on Win2K). I have not had one lockup or bluescreen and while I did crash the OpenGL driver twice (once was my fault - the other I am unsure of) - I got no 2D display corrution and could contine to do OpenGL work without having to "reset" the driver with a re-boot.
On top of that, their vertex programs seem to be very fast (perhaps a bit below Radeon 9700 level)
My only gripe is their stencil buffer support may be a little flaky and they support a weird combination of extensions. (ie there is
GL_ARB_shader_objects
GL_ARB_vertex_shader
GL_ARB_fragment_shader
GL_ARB_shading_language_100
but no ARB vertex program or fragment program. (not that I tested much of the above)
Overall a nice card with very nice drivers.
However, I have to say I am EXTREMLY impressed with the latest drivers from 3DLabs for their wildcat series (testing a VP870 on Win2K). I have not had one lockup or bluescreen and while I did crash the OpenGL driver twice (once was my fault - the other I am unsure of) - I got no 2D display corrution and could contine to do OpenGL work without having to "reset" the driver with a re-boot.
On top of that, their vertex programs seem to be very fast (perhaps a bit below Radeon 9700 level)
My only gripe is their stencil buffer support may be a little flaky and they support a weird combination of extensions. (ie there is
GL_ARB_shader_objects
GL_ARB_vertex_shader
GL_ARB_fragment_shader
GL_ARB_shading_language_100
but no ARB vertex program or fragment program. (not that I tested much of the above)
Overall a nice card with very nice drivers.