rIO
08-30-2000, 01:26 AM
Hi *.*
I wonder if there is a way to access the final OGL render before it's drawn wit the SwapBuffers call.
I'll explain, I need to do a some kind of radial blur on the final render, I have my own (old ASM dos) routines to do it.
Can I apply them without using DrawPixels routines ?? (They sound slow to me)
Thanks...
I wonder if there is a way to access the final OGL render before it's drawn wit the SwapBuffers call.
I'll explain, I need to do a some kind of radial blur on the final render, I have my own (old ASM dos) routines to do it.
Can I apply them without using DrawPixels routines ?? (They sound slow to me)
Thanks...