ChiefWiggum
11-18-2005, 06:31 AM
The release notes (pdfs) that come with each driver release are really vague and not exactly valuable for a programmer. They say things like:
Fixed broken lighting on level 10 of jedi knight 2 in a dark corner.
OR
Added GL_EXT_framebuffer_object support.
OR
GL version is now 2.0.
Or similar... I'm wondering if there are any lists that are GL specific, detailing functionality that was fixed or changed? I havent found any obvious links on the driver page.
I'd love a list of something specific, such as:
Fixed a bug when using GL framebuffer objects where a slowdown would be caused every 10 frames using such & such a mode.
OR
Added support for extension GL_EXT_framebuffer_object. Note this will only work with the following modes... blah blah blah... Note it doesnt currently work with stencil attachments and is only hardware accelerated with blah blah.
Thanks!
Fixed broken lighting on level 10 of jedi knight 2 in a dark corner.
OR
Added GL_EXT_framebuffer_object support.
OR
GL version is now 2.0.
Or similar... I'm wondering if there are any lists that are GL specific, detailing functionality that was fixed or changed? I havent found any obvious links on the driver page.
I'd love a list of something specific, such as:
Fixed a bug when using GL framebuffer objects where a slowdown would be caused every 10 frames using such & such a mode.
OR
Added support for extension GL_EXT_framebuffer_object. Note this will only work with the following modes... blah blah blah... Note it doesnt currently work with stencil attachments and is only hardware accelerated with blah blah.
Thanks!