View Full Version : GeForce 3 PixelPipeline
I've heard of one(or two) pipelines for pixel efects for the GeForce3. How can use that at OpenGL???
03-25-2001, 03:05 AM
on a geforce 3 you can use registercombiners and multitexturing with 4 textures and textureshaders
Powered by vBulletin® Version 4.2.2 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.