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ms3d
12-23-2000, 12:24 PM
Hi All,

I'd like to know how to produce an editable mesh surface with points using a 3d sphere that we put into the scene first.

Once the user selects the shpere and applies the edit mesh command, we must generate points all over the outer surface of the sphere so the user can select each point and move around to modify the shape into the desired one.

This method is very useful for facial modeling as far as I know, but I thought to produce more complex stuff later!

Thanks in advance and appreciate any help!

Cheers http://www.opengl.org/discussion_boards/ubb/smile.gif

12-23-2000, 02:40 PM
www.google.com (http://www.google.com)

tesselation of sphere primitive

Have fun!