FatalError
04-01-2001, 09:48 AM
I'm making a demo with 2 characters each with a weapon. I want one of them to hit the other with his sword for example.
But how can I compute the distance so the character can hit the second and what effect can I add to simulate that the hit succeeds ( and when because there'll be many collision between the ennemy and the sword? )
But how can I compute the distance so the character can hit the second and what effect can I add to simulate that the hit succeeds ( and when because there'll be many collision between the ennemy and the sword? )