muhkuh
05-09-2002, 03:02 AM
Hi,
I'm writing a terrain renderer and got some basic texturing working. These textures are generated out a set of detailed textures (rock, grass, debries ...) depending on the height of the terrain at that place.
Now I read about 3D textures at nvidia's home page. If I really understand things I could create a 3D texture with my detailed textures. Transistions between these textures would be created on the fly.
Unfortunatly I just have got a GeForce 2 Pro Board that cannot handles it (except emulated in software). Has anyone tried this yet ? What performance can I expect ?
I'm writing a terrain renderer and got some basic texturing working. These textures are generated out a set of detailed textures (rock, grass, debries ...) depending on the height of the terrain at that place.
Now I read about 3D textures at nvidia's home page. If I really understand things I could create a 3D texture with my detailed textures. Transistions between these textures would be created on the fly.
Unfortunatly I just have got a GeForce 2 Pro Board that cannot handles it (except emulated in software). Has anyone tried this yet ? What performance can I expect ?