cmg
05-27-2005, 12:23 AM
Hi,
I've created a rgba pbuffer and I copy its contents to a texture:
if (!initialized)
{
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0,0, _size, _size, 0);
initialized = true;
}
else
{
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, _size, _size);
}
This works fine on a Quadro FX 500 and ATI 9600 mobility board, but fails on NVidia consumer cards (tried fx5900, 6800le, and 6800gt). The application uses Mercury OpenInventor 5. Any ideas?
Tia,
cmg
I've created a rgba pbuffer and I copy its contents to a texture:
if (!initialized)
{
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0,0, _size, _size, 0);
initialized = true;
}
else
{
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, _size, _size);
}
This works fine on a Quadro FX 500 and ATI 9600 mobility board, but fails on NVidia consumer cards (tried fx5900, 6800le, and 6800gt). The application uses Mercury OpenInventor 5. Any ideas?
Tia,
cmg