uto
06-07-2005, 04:43 PM
Hi,
I'd like to accumulate some data (RGBA) in the framebuffer but I don't want them being clamped...
Does someone knows if there is an other way to do that without setting a floating point render target?
Thanks.
-uto.
I'd like to accumulate some data (RGBA) in the framebuffer but I don't want them being clamped...
Does someone knows if there is an other way to do that without setting a floating point render target?
Thanks.
-uto.