McZ
03-23-2003, 11:34 PM
I'm trying to create a particle system... and I have a question about speed.
is there any difference in speed if I do any of this examples:
1) use one triangle with texture and then use glTranslatef() to move and render that single triangle to every Particle place
2) create a bunch of triangles at the place that they will be render.
is there any difference? will glTranslatef() be to slow or something?
is there any difference in speed if I do any of this examples:
1) use one triangle with texture and then use glTranslatef() to move and render that single triangle to every Particle place
2) create a bunch of triangles at the place that they will be render.
is there any difference? will glTranslatef() be to slow or something?